Monday, 1 July 2013

Last Week of June 2013 Update.

Hello again Folks,

I'm yet again slowly mumbling along with exisiting projects - such as Kings of War and Bolt Action.

At the moment however, I have decided not to paint any Bolt Action Commandos as I have not got the correct Vajello green paint for their Berets. A trip to Hereford still not sourcing - some internet shopping may be in order!

I have been building more Dwarves for my Kings of War army, namely adding to the Bulwarkers horde - which when completed will be 40 strong. I played a game at Dice and Decks Gaming Club and again lost to Undead, albeit with a better effort than last time, with the Bulwarkers taking turn after turn of damage and then hitting the enemy back. Unfortunately, my Bulwarker Musician has mysteriously dissappeared after the game! So I need to build the rest of the unit, and then either find or build a new musician for them, much to my great irritation. *Update - whilst writing this post, I found the Musician had his spear lodged in the underside of the foam tray he was under, and so has been found and rescued.
Bulwarkers holding the centre against the undead menace! Well, at least until the final turns of the match.

My Riflemen Ironwatch horde takes to melee combat, The single skeleton in front of them is a Liche King.

Meanwhile, in Sci-Fi related wargaming, I am in the process of building an homage to one of my favourite films of all time - Aliens (well, the series in general). This involves models, scenery and rules! I have the option of either using Tomorrow's War, developed by Ambush Alley Games, the same team that made Force on Force or alternatively, using some homebrew rules solely for the Aliens universe I am in the process of writing. They are quite detailed and allow for 4 forces in my mind so far; Colonial Marines, Aliens, Colonists/Civilians and Weyland-Yutani/Company Mercenaries.

I have already started writing the rules, and have models and scenery in the creation stage (sourced from various locations). The vehicle so far is a 28mm scale Colony Vehicle I found on Ebay, which is nearly painted. I also have started building scenery for a colony; starting with a sign to be placed on the outskirts of any colony terrain.
The vehicle as it is being basecoated, from the end of last week.

The vehicle in it;s finished colours, I feel the colour scheme matches that of vehicles from the films.

I have manged to do my first playtest game for my rules last night, and dare I say - it went rather well in terms of popularity with my volunteer playtesters at Dice and Decks. Who took on the role of the Aliens for the game, and promptly won against a team of 5 Colonial Marines (who were represented by my Viridians for Urban Mammoth's Urban War game). The rules were very basic at this early stage, and are still missing some vital elements that I wish to unclude - such as faction lists, vehicles, terrain, and some form of rules around crawlways and vents!
The Viridians representing the Colonial Marines in the first playtesting game.

The battlefield for the first game, I felt the lack of terrain, both in volume and suitability made the game alot simpler than it should have been.

However, I felt the game showed and/or added several key points;
- the basic rules around moving, shooting and close quarters combat are working
- the addition of little extra rules to do with the unique acidic blood of the Aliens is a nice feature (which we implemented, with the option of exploding Aliens being a possibility if not instantly killed during shooting, and the option of the Aliens wounding their attacker in close combat when they themselves are injured).
- Terrain heavy games will add a real tactical element to the rules, we didn't have enough for much of a game in my opinion, and as I have not written the full terrain rules, this made sense at the time.
- My playtesters wanted me to include additional factions, such as generic mercenaries, Genetically modified Aliens and the United Systems Military - all elements from the 4th film in the Aliens franchise.

I hope to continue writing the rules up, and hopefully continue improving and continue playing a game of my own making!
 
Well, that sums up events in the Wargaming hobby world of mine for the end of June. Until next time then folks!